I’m going to tell you this story in the context of an epic love story, because you guys really love Halo.
You guys have been so patient with me.
I’m not going to try and explain how it works, because I know I’ve gotten some bad ideas about it.
But I’ll say this: I love this game, I love the Halo franchise, and I love Halo: The Master Chief Collection.
And I’m so excited to have you as a part of my family.
Halo is an incredible game that has had so much influence on my life.
When I was growing up, it was like, “Hey, this is the Halo of your dreams.”
It’s been a dream of mine since I was a kid, and now that I’ve grown up, I’m a parent, and my children love it.
And when I was working on this project, I had to go through a lot of things.
When you go through the journey of being a parent and the journey as a game designer, you always need to be thinking about your kids.
They are always in the background.
You have to keep an eye on them.
You’re always on their phone or tablet.
You need to know what their goals are and how they’re interacting with you.
It’s not a simple thing.
It really takes a lot to get your kids excited about the game, and so, for me, it’s important that I was able to give them this opportunity to experience Halo with you guys, because they’re going to be fans of it for a long time.
The reason why I had so many opportunities to have those conversations with you, and it was so meaningful, was because I love you.
You know, I’ve been thinking a lot about the next chapter of our family life.
And as we talk about our life together, we’re talking about what our kids are going to love, and we’re also talking about how they are going the other way.
But for now, you’re going on a mission together, and that mission is going to end in Halo: Reach.
Halo: Legacy: Rise of Iron will release on Xbox One, PlayStation 4, and PC on October 16, 2019.